You can use json converters to customize produced json and perform custom steps (creating separate json-files in your case).
Just to get you started, here is a converter:
public class XConverter : JsonConverter<X>{ public required string FileName { get; init; } public override X? Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) => JsonSerializer.Deserialize<X>(File.ReadAllText(reader.GetString())); public override void Write(Utf8JsonWriter writer, X value, JsonSerializerOptions options) { writer.WriteStringValue(FileName); File.WriteAllText(FileName, JsonSerializer.Serialize(value)); }}
To pass file name into converter you need to create attribute yourself:
[AttributeUsage(AttributeTargets.Property)]public class JsonXConverterAttribute : JsonConverterAttribute{ public required string FileName { get; init; } public override JsonConverter? CreateConverter(Type typeToConvert) { if (typeToConvert != typeof(X)) throw new NotSupportedException("Attribute is only applicable to property of X type"); return new XConverter { FileName = FileName }; }}
Now you can use attribute in your class:
public class A{ [JsonXConverter(FileName = "X1.json")] public X X1 { get; set; } [JsonXConverter(FileName = "X2.json")] public X X2 { get; set; } [JsonXConverter(FileName = "X3.json")] public X X3 { get; set; }}
And to test we serialize and deserialize:
A a = ... (your code)var json = JsonSerializer.Serialize(a);Debug.WriteLine(json);var b = JsonSerializer.Deserialize<A>(json);Debug.WriteLine(JsonSerializer.Serialize(b.X1));Debug.WriteLine(JsonSerializer.Serialize(b.X2));Debug.WriteLine(JsonSerializer.Serialize(b.X3));
The output:
10:48:54:929 {"X1":"X1.json","X2":"X2.json","X3":"X3.json"}10:48:54:929 {"LargeList":[{"AnotherList":["placeholder"]}]}10:48:54:929 {"LargeList":[{"AnotherList":["dummy"]}]}10:48:54:929 {"LargeList":[{"AnotherList":["text"]}]}
And there should be 3 json-files near executable file.